Connect an AI assistant
Fun Friday speaks MCP, so the assistant you already use can start a game and tell you the room code — without anyone opening a browser tab first.
Hosting through MCP requires a Fun Friday account and the same game access as the website. Guests can host Free games on the website. During beta, accounts receive Pro access free: up to 30 players and unlimited sessions. No payment card is required. Guest hosts use the Free game list, up to 8 players and 2 sessions per week on this browser.
Two ways to connect
Pick whichever your assistant supports. Both reach exactly the same six tools, with the same limits — the difference is only how you prove it is you.
A. Sign in with your Fun Friday account
For ChatGPT, Claude, and anything else that speaks OAuth. Add the server URL below and the app takes you through a Fun Friday sign-in and an approval screen — nothing to copy or paste, and nothing to keep secret.
https://www.funfriday.work/mcpOn the approval screen, tick Allow starting games and creating packs if you want the app to be able to open rooms and create custom packs. Leave it off and it can only read — that is the default, because starting a game invites your colleagues into a room and uses one of your team’s games for the week.
You can disconnect the app at any time, and doing so stops it immediately.
B. Or paste an access token
For a client that only knows how to send a bearer header. Go to Account → Security → MCP Access and create a token, ticking Allow starting games and creating packs if you want it to open rooms. Then point the client at the same URL:
{
"mcpServers": {
"funfriday": {
"url": "https://www.funfriday.work/mcp",
"headers": {
"Authorization": "Bearer ffw_mcp_your_token_here"
}
}
}
}The token is shown once. If you lose it, revoke it and create another. The server speaks Streamable HTTP over a single endpoint — there is no local process to install either way.
Then ask for a game
“Start a Trivia Blitz for the team and give me the room code” is enough. Share the code or the join link, and press Start once everyone is in.
What your assistant can do
List Fun Friday games
List the team-building games available to play on Fun Friday (funfriday.work), with each game's name, description, ideal group size and whether it needs a paid plan. Use this to answer "what could we play?" or to pick a game_type before calling funfriday_create_session.
Start a Fun Friday gameneeds hosting access
Start a new Fun Friday game session and get back the room code and join link to share with the team. This opens a real room that people can join immediately, and uses one of the team's games for the week — confirm with the user before calling it.
Check a Fun Friday session
Check what is happening in a Fun Friday session right now: whether it is still in the lobby or being played, who has joined, and the current scores. Use this to answer "has everyone joined yet?" or "who is winning?" without opening the browser.
List recent Fun Friday games
List the Fun Friday sessions this team has played recently, most recent first, with the game played, when it happened, how many people took part and who won. Use this for "when did we last do a Fun Friday?" or to summarise the last few weeks.
Fun Friday team leaderboard
Get the all-time Fun Friday leaderboard for the user's team — every player's total score, games played and rank across all sessions. Use this for "who is top of the leaderboard?" or to write up a standings summary.
Fun Friday team and plan
Get the user's Fun Friday team: its name, how many members it has, which plan it is on, how many of this week's games remain, and how many custom packs it has and may keep. Use this before hosting to check the team has a game left, before funfriday_create_pack to check there is room for a pack, or to answer questions about the plan and its limits.
Create a Fun Friday custom packneeds hosting access
Create a custom content pack for the user's Fun Friday team, so the team plays their own material: Trivia Blitz questions (pack_type "trivia"), Imposter word lists (pack_type "faker") or Emoji Story phrases (pack_type "emoji_story"). A custom pack replaces the game's built-in content with the team's own — in-jokes, company trivia, a theme for the week. Only these three games take custom packs; for any other game, say so rather than calling this. Send the content in the one list that matches pack_type, and write it to play well (see each list's description). The host picks the pack in the lobby before pressing Start. Custom packs need a Pro or Business plan, which caps how many a team can keep — call funfriday_get_team first if unsure.
What it deliberately cannot do
Play. There is no way for an assistant to submit an answer, cast a vote, guess or draw, and there is not going to be. The games are the part your team plays; an assistant that played them for you would be taking away the only bit that matters.
A token can be revoked at any time from Account → Security, and it can only ever do what you could do yourself.